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Social Game Artificial Intelligence
Social Game Artificial Intelligence
So last time we talked about doing some social simulation. As ever time is tight, so we put off actually doing the work until this weekend.
We’re taking part in both the Global Game Jam and the Global Game Marmelade: http://aigamedev.com/open/upcoming/2009-marmalade/
As a fun little learning experience, we’ll be using Unity3D for this little test. Plus we’ll try and release some interim builds here on the blog. You’ll have to install unity web-plugin if you want to try them out, but I think the faster access to a demo build should be worth it.
So anyway, on with the show! First up is some kind of colony structure and the initial “pioneer” implementation. Colonies are representations of groups of people, pioneers represent the types of people who move away from the colony to start their own. Sounds like some kind of ant farm initially!
More soon.
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